#include "RCGraphicsResource.h"

RCGraphicsResource::RCGraphicsResource(IRCGraphicsDevice* graphicsDevice)
{
	pGraphicsDevice = graphicsDevice;
}

RCGraphicsResource::RCGraphicsResource(void)
{
	pGraphicsDevice = NULL;
}

RCGraphicsResource::~RCGraphicsResource(void)
{ }

IRCGraphicsDevice* RCGraphicsResource::getGraphicsDevice(void)
{
	return pGraphicsDevice;
}
